Posts Tagged ‘Meadow’




The meadows provide your hive an hourly honey supply. How much this is depends on how many free bees you have available in your hive. Free bees are the bees which have not been trained as gatherer, attacker, defender, spy, saboteur or guard bee. These free bees go to the meadows every minute for your hive and thus provide the basic supply for your beehive.

The more free bees you have, the higher is your hourly meadow production.

Also, the expansion stage of your meadows determines the amount of the basic supply. The higher the meadows are expanded, the higher the honey production is.

Therefore, you have to find the balance which will provide the best honey production.

Similarly, each hive has a guaranteed honey production of 100 honey per hour from its meadows, so you can never sink to the value 0. That way you can still secure the survival of your hive, even when some building and expanding has gone wrong.

There is an exception, however. If you have not logged in for a longer time your meadow production will be reduced by 10 percent every day, even down to zero, so your hive can not be farmed any longer.

Meadow formula:

(0.12 factor * free worker bees * (sum of all stages of expansion of the meadows / 4)) + 100 = hourly meadow

Example Calculation:

(0.12 factor * 250 free worker bees * (level 4 + level 3 + level 7 + level 6) / 4) + 100 = 250 honey

Tip: Try to keep your meadow production low if your are not online often enough to spend the honey or don’t have defenders in your hive. Because once attackers observe that there is a lot of honey to steal it will be difficult to get rid of them again.

On the other hand, it makes sense for you to expand your meadows if you come online frequently and therefore can squander your honey quickly.




On the map you will find all registered players with their beehives. Once you click on the icon „map“ in the menu, the map opens.



When the map appears, you will see your own beehive in the middle with all the other hives in your direct neighbourhood. By simply clicking on your own hive or other hives a new menu will open on the right side, where you can see the coordinates of the player’s hive, his player name and if applicable to what people he belongs to.

In addition, you can attack him/her and spy on him/her. You can also have a look at his/her profile or send him/her a message.

To have a look at beehives outside your neighbourhood, you can click yourself through the meadows using the navigation arrows next to the map. If a hive is outside of your ring, it is presented somewhat fainter.

Beehives presented as broken-down have been abandoned for at least seven days. Which does not mean that these hives are empty of honey or defender bees. Should the player decide to login again his hive will again be shown as a „whole“ hive.

You can also move your hive. You must note, though, that since the users are placed circularly, i.e. ring-shaped, positions can only be changed within such a ring or you can move nearer to the ring center, where the – possibly – stronger users are placed because they have been playing for a longer time. Also you can not move every day, but must wait a while, sometimes shorter, sometimes longer, depending on your status (premium or non-premium). When you will next be able to move your hive, is shown on the right side of the bee map.


Try to find potential targets for attacks on the map, but consider that those attacked will certainly fly a counter attack. Therefore, it would be tactically unwise to choose the strongest opponents. With the map, you can check where your opponents are, the duration of your flight time for an attack and the expansion stages of your potential targets for attack.

Over night, it would certainly make sense to fly longer distances so that after a possible successfill robbery of honey you will not expose the honey unprotected in your own hive before you come online again. During the day attacks over shorter distances do make more sense, because then you can send out your attackers several times to different targets.